

In essence, Tinykin is a collectathon at heart and really invites the player to explore each level to the fullest to find every piece of Pollen and Tinykin. The environment itself can prove to be a detrimental hazard in Milo’s journey, but that is par for the course for platformers. What Tinykin does eschew from its inspirations is any sort of combat, with the game not having any encounters with enemies or boss fights.

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Sooner or later, they will be tossing Tinykins like a pro and gliding across entire living rooms. This also lets players grind spider-web rails and table-edges to cover long distances.Īll in all, standing toe-to-toe with the precise controls that Mario and Banjo-Kazooie afford the player, Tinykin’s gameplay will instantly click once players finish the initial tutorial level. Milo’s moveset is also a highlight, with players being able to traverse great gaps with his Bubble Glider, and slide around at anytime using a soap-bar surfboard. Beyond that, each level also has a number of collectible Pollen and Tinykin for Milo to amass. With how miniature everything is, even the act of putting a CD into a boombox is a massive task for Milo and his Tinykins. Progression is made by completing tasks for a myriad of insectoid NPCs, who bring Milo closer and closer to his goal. Taking cues from another Nintendo classic, Paper Mario, characters are rendered in 2D while the levels and the objects within are rendered in 3D.Įach level will have a number of objectives to complete, but the main mission is for the player to access and explore every room in the house. What accentuates the experience even more is the vibrant and cartoony artstyle that Tinykin employs. This is where the titular Tinykins come in, as they assist Milo throughout the adventure once Milo finds these critters in particular spots around a level.įrom the ladder-creating Green Tinykin to the explosive Red Tinykin, players will have to use these creatures to, among others, unlock passages, and carry heavy objects around a level to explore every nook and cranny. So like Honey, I Shrunk The Kids, players will be climbing giant couches and TVs to complete their missions. Once there, Milo finds himself shrunk down to barely an inch tall and trapped in a ‘90s-style suburban home. Tinykin centers around Milodane, an interstellar explorer who located the long-lost home of mankind, planet Earth. So whether you are a platforming veteran or are looking for a game that eases you into the genre, here’s why we think you should play Tinykin.

Speaking of Nintendo games, here’s an indie game that takes inspiration from the latter as well as Pikmin of all things.Ĭombining Mario’s penchant for jumping and collecting things with Pikmin’s army-building mechanics and sense of discovery, Tinykin by developer Splashteam and publisher tinyBuild have crafted something truly special. Considering how massive the video game industry has become in the past few decades, 3D platformers have similarly evolved from the mold set by Super Mario 64.
